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The Legend of Zelda: Ocarina of Time N64 Rom

The Legend of Zelda: Ocarina of Time for Nintendo 64

Aka: Zelda no Densetsu: Toki no Ocarina, Ura Zelda
The Legend of Zelda: Ocarina of Time N64 Rom Front
Game Review (written by EmoKitty666) Added on: 6 Nov 2010
The Legend of Zelda: Ocarina of Time became one of my favorites as soon as I started playing. Before I start, Iíd like to state there are some spoilers in this article. The graphics amazed me, although theyíre not even close to Twilight Princess. The game mixed combat, puzzles, and storyline in perfect ratios. The storyline was interesting, and there was always something to do. The story was not original in some places, such as the princess asking the young hero to help her defeat the bad guy. However, the part about Zelda becoming Shiek was a surprise to me. I liked how the story line takes the player all over the map, although it was frustrating when I had to go all the way across the map just to continue the game! At those points, Iíd often stop by Castle Town or the fishing spot to play around, so the mini games were a real boredom shield at those points. The puzzles were sometimes difficult, but not so much that I wanted to give up; they were just the right difficulty to make me want to keep playing just to figure it out. The combat was simple but fun, something I really look for in a game. The mini games were fun as well; personally, the archery game (the one in which you shoot the gems) and Bomchu bowling were my favorites. One of the few things I disliked about this game was that there was no sandbox mode. When I beat the game, I was left wanting more. I wanted to be able to keep playing, so I could beat my scores on mini games or just play around (I actually spent about an hour or more just swimming around in circles in the Zora tunic).
One thing this game definitely has going for it is Easter eggs and hidden goals. For instance, try catching the Loach at the fishing spot. Definitely a challenge! Also, look in the window in the courtyard at Hyrule Castle. Look familiar?
If you really want a challenge, thereís even a way to glitch the N64 version of this game by jiggling the game cartridge. If you do it just right, you can get past the kid blocking your path out of the forest villageówithout getting the sword or shield! However, be warned: this can glitch too much, causing you to have to reset the game, so always save first! There are many other glitches, eggs, and hidden stuff in this game. Itís easily found on Google, but itís fun to try to find some of it yourself. Iíll leave you with one last interesting thing: Look up how to swim under Hyrule Castle.
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Game Info

Year: 1998
Publisher: Nintendo
Developer: Nintendo
Genre: Nintendo 64 Action & Arcade Games (132)  
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The Legend of Zelda: Ocarina of Time for N64 at Wikipedia
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Game Review (written by ) Added on: 31 Oct 2010
This classic game for N64 is fantastic and is probably one of my favorite games ever. You start out as a child living in a forest with basically elves that look like children. It is reveled that you are not one of them and you must go out on your own. You discover that the princess has been kidnapped and you take it upon yourself to save her.
Some of the elements that I love about this game are time travel, the gadgets and the puzzles. The time travel occurs when you switch between the child Link and the teenage Link. This is done by taking and replacing the master sword in the castle. The handy thing about this is that your actions in the past affect the future. For instance, if you plant a seed as a child, by the time you are a teenager, the plant is grown and useful. My favorite gadget is the hook shot. This hand held device shoots a chain with a hook on the end of it at whatever you point it at. Then it retracts. If you've hooked something solid that the hook can attach to, you will be pulled to your target. If your target is something small, it will be pulled to you. There are many puzzles in this game and some are difficult. One of my favorites is a dungeon where the direction of gravity can be rotated. If you find a room with no floor, you can rotate gravity so that there's no ceiling instead and the you can cross it. The Ocarina is a small flute that becomes more useful as you learn more songs. One song causes it to rain, another summons your horse, another moves you forward in time 12 hours.
This was one of the first Zelda games I ever played and I played it a LOT. There are a lot of extras that are not part of the main quest but are a lot of fun. You'll probably have to get online and search for some of the locations of important items that you will have a hard time finding on your own. This game is part action, part puzzle, and part RPG. You start out with a short life bar and later a short magic bar. There are no levels to progress through or experience collection, but upgrades to your health and magic are discovered or given as rewards for completing side quests. Health is used, as you'd expect, when you are injured. Magic is used when you fire an arrow charged with fire, light, or... maybe ice? I don't recall the other elemental. You can also use magic when you perform a charged up sword attack.
In short, The Legend of Zelda: Ocarina of Time is one of the best games that ever came out on N64 and it makes me wish I had one right now.
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